This section is about the enemies you encounter in each realm and each level. Enemies come out of monster generators. To stop them coming out you have to destroy it by attacking it. The worse the generator looks the closer it is to destruction and the monsters will go down a level. There are 2 or 3 different levels for each individual monster. Each level it goes up by it is harder to kill and is stronger. There are a number of enemies that appear in every stage and one of them is Death. He looks like the Grim Reaper. He sleeps in chests or barrels, or he might just be standing still. You wake him up by hitting him or opening the chest or barrel. You only can kill him by using magic against him or by getting the anti-death power and draining 100 life from him. If he gets near you, he will drain 100 health off you and then leave. You can turn death into food(+100 health) by using magic on a barrel or chest containing him. Another type of enemy that appears in every stage is the Golem . They come in this order of difficulty: Mountain(Rock), Castle(Marble), Forest(Grass & Dirt) and Desert(Sand). They are sleeping when you find them and you wake them up by hitting them, touching them or by opening a door to a room containing it. There are also archers, bombers and kamikazes. Archers shoot arrows at you and run away when you get near them, bombers throw bombs at you and the kamikazes run at you with a barrel of explosives strapped to your back(kill them by shooting them or running away).
Mountain RealmOrc Grunts(Green)Comes out of shack.
Fire Demons(Different colours)Comes out of a lava mound.
Scorpions(Different colours)Comes out of a pile of bones.
Traps: Fire Vents
Orc Soldiers(Gray)Comes out of a marble archway.
Mystical Suits of Armour(Different Colours)Comes out of a statue/suit of armour.
Rats(Different colours)Comes out of a dirt mound.
Traps: Spikes from Ground, Saws from Ground, Energy Gates
Lizard Men(Orange/Brown)Comes out of hut.
Living Trees(Different colours)Comes out of tree stump.
Spiders(Different colours)Comes out of a web.
Traps: Acid Vents, Spiked Plants, Pendulum Saws, Swinging Logs
Desert Orcs(Grey)Comes out of an sandstone archway.
Zombies(Different Colours)Comes out of a crypt.
Snakes(Different colours)Comes out of a vase.
Traps: Steam Vents, Spikes from Ground, Swinging Gates, Energy Gates
Temple RealmThe enemies are from all the 2nd level monsters from the 4 realms. Their generators are Teleportation Platforms.
Underworld RealmThe enemies are from all the 3rd level monsters from the 4 realms. Their generators are Teleportation Platforms.